Casual Victory is a deck that is designed for casual games. It features many different monsters and forms of victory.
The spells of the deck feature many cards that are not allowed in sanctioned tournaments. Cards such as Change of Heart, Monster Reborn, and Dark Hole. The main focus of the spells is to use both your monsters, and your opponent's monsters. Using some defensive cards like Mystical Space Typhoon and Burden of the Mighty would be very useful. While the spells provide some basic field control the traps are extremely useful.
The traps of the deck are defensive in nature. The main traps destroy attacking creatures or send damage back to your opponent. Cards like Magic Cylinder and Sakuretsu Armor are perfect examples. Counter Trap cards are useful for dealing with your opponents cards, keeping you at the advantage. If cards such as Jinzo are around, it would be best to counter with Quick Play Spell cards when needed.
The monsters should have effects that make them useful more than once. Decks that use Synchro Monsters would make good use of Junk Synchron, Quillbolt Hedgehog, and Spirit Reaper. The deck should use a variety of levels to take advantage of the variety of Synchro Monsters and Xyz Monsters. Monsters that do Piercing Damage or can attack multiple times can be useful for offense.
The Extra Deck would be best filled with Synchro Monsters and Xyz Monsters that don't require specific materials for thier summons are extremely useful. Cards such as Number 39: Utopia, Red Dragon Archfiend, and Junk Destroyer can be excellent weapons to use against opponents. It is well advised to use monsters with effects that can be used on offense and defense.